Oculus Home ( Technical Artist )
Oculus Home ( Technical Artist )
Oculus Quest 2 - Japan Environment ( Technical Artist )
Oculus Quest 2 - Japan Environment ( Technical Artist )
Oculus Quest 2 - Desert Terrace ( Technical Artist )
Oculus Quest 2 - Desert Terrace ( Technical Artist )
Swamp Man - Concept to Unreal Engine 4
Swamp Man - Concept to Unreal Engine 4
UFO : Brawlers from Beyond  (Indie Developer)
UFO : Brawlers from Beyond (Indie Developer)
UFO : Brawlers from Beyond - GAMEPLAY - Mexico City!!
UFO : Brawlers from Beyond - GAMEPLAY - Mexico City!!
UFO : Brawlers from Beyond
UFO : Brawlers from Beyond
NFL VR   ( Technical Artist )
NFL VR ( Technical Artist )
NFL VR   ( Technical Artist )
NFL VR ( Technical Artist )
Two Bit Circus DTLA  (Attraction Designer)
Two Bit Circus DTLA (Attraction Designer)
Robot Bartender (Sound Design)
Robot Bartender (Sound Design)
Big Top Balloon Pop  ( Attraction Design )
Big Top Balloon Pop ( Attraction Design )
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Demolition Zone ( Attraction Design )
Demolition Zone ( Attraction Design )
IMG_7467.jpeg
Super Thunder Bloxx  ( Game Design )
Super Thunder Bloxx ( Game Design )
Unreal Engine 4 - Level Design - Demo Reel
Unreal Engine 4 - Level Design - Demo Reel
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Piñata Party - Two Bit Circus ( VR Game Design )
Piñata Party - Two Bit Circus ( VR Game Design )
Grapple Hook Greybox Experiment
Grapple Hook Greybox Experiment
Animation Reel
Animation Reel
Black Out -  Game Play ( VR Game )
Black Out - Game Play ( VR Game )
Duke Dumont - I Got U ft. Jax Jones ( Motion Graphics Artist )
Duke Dumont - I Got U ft. Jax Jones ( Motion Graphics Artist )
Michael Longley - "Somebody's Coming" (Motion Graphics)
Michael Longley - "Somebody's Coming" (Motion Graphics)
Oculus Home ( Technical Artist )Worked as an Unreal Technical Artist for Oculus Home. The customization was wonderful, and I had fun creating technical art solutions within Unreal!
Oculus Quest 2 - Japan Environment ( Technical Artist )Had the pleasure of working on the Japan Environment for the Oculus Quest 2 while at Facebook. I helped create the lush forest background, rolling fog, and subtle fireflies within the environment. (Used Maya, MASH, Arnold, and Oculus custom toolsets).
Oculus Quest 2 - Desert Terrace ( Technical Artist )Had the pleasure of working on the Desert Terrance Environment for the Oculus Quest 2 while at Facebook. I helped prototype and create animation pipeline for palm tree and surrounding vegetation .
Swamp Man - Concept to Unreal Engine 4Workflow of Concept piece to Unreal Engine . Using Photoshop, Mudbox, Mixamo, Quixel Megascans and Unreal Engine 4 .
UFO : Brawlers from Beyond (Indie Developer)UFO : Brawlers from Beyond is a fast paced multiplayer action game inspired from classic twin stick shooters with a head-to-head component leaving gamers at the edge of their seat - every time! Players have the ability to abduct anything in sight, fire their weapons, and perform special attacks! Abducting objects will give Players energy, which can then be used in a special Character specific attack as Finishing Move! Each Character has their own play style and each level is based off of a real world location! Battle in LA ! Tokyo ! Paris ! Egypt ! Conquer them all !!
UFO : Brawlers from Beyond - GAMEPLAY - Mexico City!!
UFO : Brawlers from Beyond
UFO : Brawlers from Beyond4 Player Multiplayer!! Local and Online!!
NFL VR   ( Technical Artist )
NFL VR ( Technical Artist ) A project published during my time at Two Bit Circus in collaboration with Google and the NFL.NFL VR - available on Google Daydream.
NFL VR   ( Technical Artist )
NFL VR ( Technical Artist )
Two Bit Circus DTLA (Attraction Designer)
Robot Bartender (Sound Design)Worked as a Sound Designer in collaboration with the incredibly talented engineers and story tellers at Two Bit Circus.The Robot Bartender is still in service at Two Bit Circus located in DTLA.
Big Top Balloon Pop ( Attraction Design )Available now at Two Bit Circus DTLA!!!! “Big Top Balloon Pop” is a physical 1 - 4 player cooperative “Match 3” game where Players must color match the balls fed to them, to the colored balloons in front of them in order to pop as many balloons as they can within the allotted time. Players can throw their colored balls to either change the color of the balloons they hit (to create a match and pop), or attempt to hit a ready made balloon of the same color. Big Top Balloon Pop also has 4D components such as Air Blasters when power ups are hit!!
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Demolition Zone ( Attraction Design )Available now at Two Bit Circus DTLA!!!! “Demolition Zone” is a Destruction Race pitting 2 players against each other to cause the most wreckage within a fixed time limit. Player with the most destruction done to their building is dubbed the winner. "Demolition Zone" also has an added 4D element of rumble floors that shake when the building is hit!
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Super Thunder Bloxx ( Game Design ) Available now at Two Bit Circus DTLA!! "Super Thunder Bloxx" is an infinite play arcade game that requires players to contort and pose their body in order to hit or avoid good and bad blocks placed on a forever swinging block wall.
Unreal Engine 4 - Level Design - Demo Reel
ehbackbqw1usgaaiy1pr.jpg
Piñata Party - Two Bit Circus ( VR Game Design )Two Bit Circus uses the new HTC Vive tracker to create this insane multi-player VR piñata game.
Grapple Hook Greybox ExperimentPlayed around with a grappling hook plugin I found for UE4. Made a fun little level layout while learning the ins and outs of UE4.
Animation ReelMy animation reel! Programs used in this reel: - Autodesk Maya - Adobe After Effects - Source Filmmaker
Black Out - Game Play ( VR Game )Experimental Oculus Rift game. Created By: Michael Longley Joel Clark Alex Kubodera Forest Taber-Thomas Justin Jiminez
Duke Dumont - I Got U ft. Jax Jones ( Motion Graphics Artist )Worked as a Motion Graphic Artist on a music video for Duke Dumont.Has 3.9 million views!! :)
Michael Longley - "Somebody's Coming" (Motion Graphics)Did a fun Motion Graphics animation for one of my favorite scenes in Ghostbusters..
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